Safety

I have tried Everything I can to make FaceFokusVR Hardware as safe as possible, but I do not take responsibility for any damage incurred by the use or misuse of it.

No system is 100% secure! However, I have implemented multiple safety mechanisms to ensure the IR LEDs emit only limited radiation, well below the limits established by recognized studies on safe exposure levels.

The safety mechanisms I have implemented are the same as the EyeTrackVR V4 Kit uses and limit the current for each led string to 2.4mA. Do not attempt to replace, repair, or disable any safety-related circuits or components yourself! Although we are exposed to infrared radiation daily, it can be harmful in excessive doses!

While I thoroughly check the Hardware I sell, the responsibility for safe usage ultimately lies with the user. Please pay attention to the following:

  • If you feel any warmth on your eyes during use, take a break and assess the situation. Usually, this slight warmth is caused by the two cameras releasing heat into the mask.
  • If you experience excessive eye strain or short-term effects like dark spots or dry/warm eyes, stop immediately.
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Even if you’re not completely sure but think there might be an issue with my calculations, circuitry, or anything else, please don’t hesitate to contact me!

The safety measures I put in place are primarily based on the guidelines and design provided by the EYETrackVR team. However, I have independently verified and expanded upon these measures, offering a more detailed explanation of the protective measures implemented to meet the requirements. You can find the safety guidelines from the EYETrackVr team here: IR Emitter Safety by EyeTrackVR

Infrared (IR) radiation is used in eye-tracking systems to illuminate the eye without being visible to the human eye. IR radiation is measured in terms of irradiance, which quantifies the power of radiation over a specific area (measured in \(\frac{\text{mW}}{\text{cm}^2}\)). For safety, it’s important to keep irradiance levels below recommended limits, as excessive exposure can lead to thermal damage to the cornea and long-term risks like cataracts. IR light can also cause discomfort or strain if too intense, which is why it is essential to calculate safe exposure levels, considering both the power of the LEDs and their distance from the eye.

To establish a foundation and determine what constitutes a harmful exposure limit, I have referenced various studies, sources, and related materials. All of my sources (except for the standards, which are protected by copyright) are linked with page references in the respective sections.



EN 62471

The EN 62471 is a European standard that provides guidelines for assessing the photobiological safety of light sources and luminaires. It specifically addresses the potential hazards associated with exposure to various types of optical radiation, including ultraviolet (UV), visible, and infrared (IR) radiation.

Regarding harmful exposure limits for infrared radiation with wavelengths ranging from 780 nm to 3000 nm, the standard states:

  • To avoid thermal injury of the cornea and possible delayed effects upon the lens of the eye (cataractogenesis), ocular exposure to infrared radiation (EIR) over the wavelength range of 780 nm to 3000 nm should be considered. [EN 62471 Page 41 4.3.7]
  • For times greater than 1000 s, the limit becomes:

$$ E_{IR} = \sum_{780}^{3000} E_{\lambda} \times \Delta \lambda \leq 100 \ \quad\quad \left[\frac{\text{W}}{\text{m}^2}\right] \quad \quad \text{for } (t > 1000 \ \text{s}) $$

Where:

  • Eλ is the spectral irradiance,
  • Δλ is the bandwidth,
  • t is the exposure duration.
This formula itself isn't of primary interest to us. What is far more relevant is the limit it sets:

$$ E_{IR} \leq 100 \ \frac{\text{W}}{\text{m}^2} = 10 \ \frac{\text{mW}}{\text{cm}^2} \quad\quad \text{ for } (t > 1000 \ \text{s}) $$

ICNIRP

ICNIRP, the International Commission on Non-Ionizing Radiation Protection, is an independent organization that provides scientific advice and guidance on the health and environmental effects of non-ionizing radiation, including infrared radiation.

They published a paper in 2006 and another in 2013 that deal with the impact and limits of exposure. The 2006 paper can be found here: ICNIRPinfrared. The relevant section is located on page 639 or, in the document, on page 11, in formula 4b.

To avoid thermal injury of the cornea and possible delayed effects on the lens of the eye (cataractogenesis), infrared radiation (770 nm ≤ λ ≤ 3 μm) should be limited to 100 W/m² (10 mW/cm²) for lengthy exposures (t ≥ 1,000 s).
The 2013 paper can be found here: Visible_Infrared_2013. The specific quote is on page 88, or in the document, on page 18, in formula 21.

To avoid thermal injury of the cornea and possible delayed effects on the lens of the eye (cataractogenesis), infrared irradiance \(E_{IR}\) in the wavelength range of 780 nm–3 μm (eqn 19) should be limited by the exposure limits \(E_{IR}^{EL}\) given in eqns (20) and (21):

$$ E_{IR} = \sum_{780}^{1000} 0.3 \times E_{\lambda} + \sum_{1000}^{3000} E_{\lambda} \quad\quad \text{(19)} $$

$$ E_{IR}^{EL} = 18 \times t^{-0.75} \times 10^3 \ \frac{\text{W}}{\text{m}^2} \quad \text{for} \ t < 1000 \ \text{s} \quad\quad \text{(20)} $$

$$ E_{IR}^{EL} = 100 \ \frac{\text{W}}{\text{m}^2} = 10 \ \frac{\text{mW}}{\text{cm}^2} \quad \text{for} \ t \geq 1000 \ \text{s} \quad\quad \text{(21)} $$
Contextualization

To better contextualize these values, I would like to provide some examples to serve as reference points.

When outdoors and not looking directly at the sun, one eye receives a radiation level between 0.1 and 1 \(\frac{\text{mW}}{\text{cm}^2}\) (some studies even suggest values up to 10 \(\frac{\text{mW}}{\text{cm}^2}\)). However, when looking directly at the sun, the value far exceeds 100 \(\frac{\text{mW}}{\text{cm}^2}\).

Steel or glass workers operating near furnaces are exposed to radiation levels ranging from 80 to 400 \(\frac{\text{mW}}{\text{cm}^2}\).

Sources: ICNIRPinfrared (Page 637); Observing the Sun in Safety; How to Tell if your Eye-Tracking IR Diode is Safe



All these values cannot be precisely determined, as they are influenced by countless uncontrollable factors, including temperature, pupil size, and many others.

However, it is important that the intensity reaching the eyes remains far below 10 \(\frac{\text{mW}}{\text{cm}^2}\), ideally as close as possible to the "normal" background IR radiation of approximately 1 \(\frac{\text{mW}}{\text{cm}^2}\).

Even if you're not completely sure but think there might be an issue with my calculations, please don’t hesitate to contact me!



Datasheet

The following can be extracted from the LED datasheet:

Radiation Intensity: Min 3, Max 8 \(\frac{\text{mW}}{\text{sr}}\)
I choose 8 \(\frac{\text{mW}}{\text{sr}}\) as it represents the worst-case scenario, indicating the maximum output of the LED. This means that the LED emits 8 milliwatts of optical power per steradian2 when operated at a forward current of 20 mA. Since the LED is limited to 2.4 mA due to the board design, and the datasheet indicates that the radiation intensity decreases linearly, we can calculate the adjusted radiation intensity as follows:

\[ \text{Adjusted Radiation Intensity} = \frac{8 \ \frac{\text{mW}}{\text{sr}} \times 2.4 \ \text{mA}}{20 \ \text{mA}} = 0.96 \ \frac{\text{mW}}{\text{sr}} \]

Half Light Angle: 120°
This indicates that the LED radiates light within a cone of 120°. The half light angle is the angle at which the emitted intensity falls to half of its maximum value. A wide angle provides broader illumination, making the LED suitable for applications requiring diffuse lighting.

2 A steradian is a unit used to measure angles in three-dimensional space, similar to how a radian measures angles in a circle.



Solid Angle and Illuminated Area

To determine the LED's power per unit area at the eye, we need to calculate both the size of the illuminated area and the distance from the light source. The illuminated area is where the light cone intersects with the eye, which changes based on the distance from the light source.

We can calculate this area using the solid angle (\(Ω\)), which measures the amount of three-dimensional space the light occupies as it spreads from the LED (point source). This solid angle is defined in steradians (sr).



Calculating the Solid Angle (\(Ω\))

To calculate the solid angle ( \(Ω\) ) for a specific emission angle, we use the half angle ( \(θ\) ). The formula for calculating the solid angle for a light source with a specific emission angle is:

$$Ω = 2\pi \left(1 - \cos(θ)\right)$$



Given that the LED has an emission angle of \(120^\circ\), we need to divide it by 2 to get the half-angle:

$$θ = \frac{120^\circ}{2} = 60^\circ$$

The cosine of \(60^\circ\) is:

$$\cos(60^\circ) = 0.5$$

Now, inserting this value into the formula for the solid angle:

$$Ω = 2\pi \left(1 - 0.5\right) = \pi \ \text{sr}$$



Illuminated Area (\(A\))

The area (\(A\)) onto which the light from an LED is distributed at a certain distance (\(r\)) can be calculated using the following formula:

$$A = r^2 \times Ω$$

We have already calculated the solid angle \(Ω = \pi \ \text{sr}\) for the emission angle of \(120^\circ\). Assuming a distance of \(r = 1 \, \text{cm}\) from the eye to the LED, we can calculate the illuminated area as follows:

$$A = (1 \ \text{cm})^2 \times \pi \ \text{sr} = \pi \ \text{cm}^2$$

Thus, the area illuminated by the IR radiation at a distance of 1 cm from the LED is approximately:

$$A \approx 3.14 \ \text{cm}^2$$



These 3.14 cm² represent the area over which the IR radiation is distributed at a 1 cm distance from the LED. Since the LED is positioned outside of the eye, a significant portion of this radiation is lost to the sides. Furthermore, the eye's surface area is smaller than 3.14 cm², meaning only a fraction of the radiation actually reaches the eye.

If you've been paying attention, you might wonder: Why don't I use the smaller area that hits the eye for the further calculations, which would result in a much higher calculated power per cm² and could potentially exceed safe limits?

While this is a valid point, it only holds true when considering distance. At shorter distances, the light cone narrows, concentrating the radiation on a smaller area and thereby increasing the density, essentially scaling it.

However, in my calculations, I do not scale the radiation. Instead, I consider the total area of 3.14 cm², from which only a small fraction actually reaches the eye. For example, only about 0.14 cm² may illuminate the eye, while the remaining area dissipates into the environment. If I were to calculate using just 0.14 cm², it would inaccurately suggest that all the radiation concentrates on that small area, overlooking the significant portion that is lost.



Irradiance (Power Density)

Now we can convert the adjusted radiation intensity from \(\frac{\text{mW}}{\text{sr}}\) to \(\frac{\text{mW}}{\text{cm}^2}\):

The power density in \(\frac{\text{mW}}{\text{cm}^2}\) can be calculated using the formula:

$$\text{Power Density} \ [\frac{\text{mW}}{\text{cm}^2}] = \frac{\text{Adjusted Radiation Intensity} \ [\frac{\text{mW}}{\text{sr}}]}{A \ \text{[cm}^2]}$$

Now, substituting the given values into the formula:

$$\text{Power Density} \ = \frac{0.96 \ \frac{\text{mW}}{\text{sr}}}{3.14 \ \text{cm}^2}$$

Now, calculate the value:

$$\text{Power Density} \approx \frac{0.96}{3.14} \approx 0.305 \ \frac{\text{mW}}{\text{cm}^2}$$

Since four LEDs are used on each eye, this result must be multiplied by four.

$$\text{Total Power Density} = 0.305 \ \frac{\text{mW}}{\text{cm}^2} \times 4 \approx 1.22 \ \frac{\text{mW}}{\text{cm}^2}$$

The unit steradian (sr) is dimensionless because it represents the ratio of an area to the square of a radius. Since it is a pure ratio, it has no physical unit.



Result

If the LEDs are 1 cm away from your eye, the radiation they emit is 1.22 \(\frac{\text{mW}}{\text{cm}^2}\), which is well below the maximum limit of 10 \(\frac{\text{mW}}{\text{cm}^2}\). Even if the distance were halved (which is not physically possible) and the LEDs were 0.5 cm away, the radiation would only increase to 4.88 \(\frac{\text{mW}}{\text{cm}^2}\), still half the limit.

There are two key aspects to consider when implementing safety measures. First, the host device (in most cases, the Valve Index) must be protected from potential faults occurring on my circuit board. I strongly assume that the Index is equipped with built-in safeguards; nevertheless, the circuit board itself is comprehensively protected to ensure it neither impacts nor damages the host device in any way.

The second aspect is how to minimize infrared radiation to ensure it poses no risk of eye damage. As outlined in the calculations above, the current flowing through the LEDs—and therefore the radiation they emit—is strictly limited.

 

Precautions for host device

To sell hardware within the EU, it must pass so-called EMC tests. Simply put, EMC (Electromagnetic Compatibility) determines how much one electrical circuit is allowed to interfere with another—the less interference, the better. These interferences are evaluated, among other things, through standards and measurements in accordance with EN55022 AV/QP. My hardware has successfully passed both measurements with flying colors.

To achieve compliance with the EMC tests, a two-stage EMC filter was integrated. This filter effectively reduces high-frequency noise by using a combination of inductors and capacitors to block or attenuate unwanted signals while allowing the desired signals to pass through, ensuring optimal performance and adherence to emission standards.

The second safety measure I implemented is a fuse. In the event of a short circuit in my hardware or if, for any reason, the current drawn exceeds the 1A limit of the Valve Index’s USB port, the fuse is triggered to protect the device from potential damage. Once the current returns to a safe level, the fuse automatically resets, ensuring continuous protection and uninterrupted operation.

 

Precautions for IR-LEDS (Eyes)

To protect the eyes from excessive IR radiation, two safety mechanisms were implemented—one passive, the other active. The passive protection ensures that if a LED fails, all LEDs in the series go out, preventing an increase in current through the others.

The active protection uses a constant current source to supply the LEDs with 2.4 mA. This is achieved using an LM317 voltage regulator and a 536Ω resistor, similar to the EyeTrackVr V4 kit. The constant current ensures the LEDs stay within safe limits, even if supply voltage fluctuates or the load changes.

The LM317, combined with a 536Ω resistor, creates a constant current source by regulating the current through the resistor. The LM317 maintains a fixed reference voltage of 1.25V between its output and adjust pins. By selecting the appropriate resistor value, the current remains stable at around 2.4 mA, even with changes in input voltage, ensuring consistent power for the LEDs. If you want to learn more about this, refer to the datasheet on page 10.


Precautions for IR-LEDS (Face)

The LEDs used for facial lighting have the same protective measures as those for the eyes. However, they are positioned much further away, and the IR radiation reaches the skin rather than the eyes, making these LEDs less critical in comparison. The current limit for the facial lighting is set to 8mA.

Although the eye and face LEDs share the same physical connector, they are wired differently. This ensures that the eye LEDs will only function when connected to the correct port, preventing accidental connections to the facial lighting port.